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Socket.IO 1.3.5

Socket.IO 1.3.5 addresses a parser issue. Upgrade recommended. Completely backwards-compatible. <script src="https://cdn.socket.io/socket.io-1.3.5.js"></script>

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Socket.IO on iOS

We are pleased to announce the immediate availability of the Socket.IO Swift Client! You’ll now be able to write code that runs natively on iOS and OSX, while maintaining the simplicity and...

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Socket.IO C++

I’m really proud to announce the first release of the Socket.IO C++ Client on GitHub! Based on Boost and WebSocket++, this full-featured Socket.IO 1.0 client has the fundamental advantage of working on...

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Socket.IO P2P

Today we’re very happy to introduce Socket.IO P2P, the easiest way to establish a bidirectional events channel between two peers with a server fallback to provide maximum reliability. Let’s look at the...

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Socket.IO 1.3.6

Socket.IO 1.3.6 addresses a build issue with the ws module on Windows. <script src="https://cdn.socket.io/socket.io-1.3.6.js"></script>

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Socket.IO 1.3.7

Socket.IO 1.3.7 includes support for io.js and Node.JS 4.0.0. <script src="https://cdn.socket.io/socket.io-1.3.7.js"></script>

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Socket.IO 1.4.0

Socket.IO 1.4.0 ship with new features like automatic compression for XHR and WebSockets, lots of bug fixes and significant performance and memory improvements. Compression is enabled by default, as...

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Socket.IO 1.4.1, 1.4.2 and 1.4.3

We published three minor releases right after 1.4.0 addressing build issues in different environments. Socket.IO-client now includes the latest version of engine.io-client Fixed an issue that was...

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Socket.IO 1.4.4

We just published to fixes for socket.io-client: Building with browserify or webpack is now completely straightforward. No need to exclude/ignore or noParse/externals the ws module. Improved the JSONP...

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Socket.IO 1.4.5

We just published some quick fixes! Fixed socket.io-client usage with NativeScript. Fixed graceful close of the attached http Server of socket.io and engine.io. Get the latest client from the CDN:...

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